In this tutorial we cover the basics of 3d rendering in processing and animated some boxes. the material for this tutorial is at this address: http://www.jaboston.com/tutorials/Tutorial_5
Tutorial Material: http://www.jaboston.com/tutorials/Tutorial_4 In this tutorial I explain how to create an animated banner and explain some concepts such as: – the color function – boolean values – integers and floats – increments in value – PFont (using font) – Typography – .vlw files – Opacity and Alpha
In this tutorial I explain some basic concepts about methods. Here is a link to the code from this session. http://www.jaboston.com/tutorials/Tutorial_3/Tutorial_3.pde
The Second Tutorial video of a series of Processing Tutorial Videos. In this tutorial video we cover basic shapes and how to manipulate them. A few functions such as beginShape(), endShape() and variables such as mouseX and mouseY are covered. The Shapes rectangle, ellipse and triangle are covered.
references for this tutorial: http://www.processing.org/download http://www.oracle.com/technetwork/java/javase/downloads/jdk-6u25-download-346242.html http://www.processing.org/reference/draw_.html
This projects purpose is to explore the principles of time and space in simple in simple third person games in a 3D OPENGL Processing Environment. In this project we use sound and imagery to convey a space and time warping effect and bewilder the player. We will be externally sourcing our music. I first started
I developed this Simple Android Application for ROKuniversal.co.uk. A quick guide video is shown below.
I just finished the basic core of my game ready for an alpha version. looking for anyone willing to bugtest it!. Please leave comments below! feedback is greatly appreciated!!
here is an example i created of how processing could be used as dance projection lights. This could be a really interesting specific piece of software with a bit of development. Processing Discourse Dance Projection Lights from Joseph Boston on Vimeo. this is an example of the use of minim library with processing discourse. You
This example is using OPENGL to generate a cube. Using the minim library I have integrated sound to make it decrease and increase in size. Below is the source code: /**I created a cube that is colored using RGB values when settings the vertex positions. I am using the minim library to change the size