Portfolio
Playing Fritzing and arduino. 2 push buttons and 2 LEDs with a basic arduino script.
My first day back at uni we started playing with some Arduino and whilst in the lab I created a basic circuit. Possibly easier than processing. Heres the link to [...]
Xtreme Simon – A multiplatform Memory/Concentration game!
Xtreme Simon has now been released! The website is http://www.xtremesimon.com/ where it can be played online.. It can also be downloaded from the android market at: https://play.google.com/store/apps/details?id=org.stockroom.project.simonx Xtreme Simon [...]
Long cat the game
market download page: https://market.android.com/details?id=org.longcat.the.game&feature=more_from_developer&rdid=org.longcat.the.game&rdot=1 facebook page: http://www.facebook.com/pages/LONG-CAT-the-GAME/236916466375581?sk=info website: http://www.longcatgame.com
Processing Tutorial 6 – Android Processing Basics and 3D texturing
In this tutorial I show you how to run an android project on your phone. I also show you some basic 3D texturing! Check it out!
Biography and Contact Information
My name is Joseph Alexander Boston. I am a student at Goldsmiths University Studying Creative Computing. I am always looking for new projects to adapt and bend around my schedule. [...]
E1 Android App
The game has now been released to the Android market! Here is a link to the app! https://market.android.com/details?id=processing.android.test.e1 follow the video to take a look!
creating a signed app using the processing export
The process of exporting from .pde to .apk may look like a herculean task especially for beginners such as me. I spent a good amount of time researching this stuff [...]
Installing and Compiling Ant
Taken directly from: https://forum.processing.org/#Topic/25080000000521009 The process of exporting from .pde to .apk may look like a herculean task especially for beginners such as me. I spent a good amount of [...]
Processing Tutorial 5 – Basic 3D
In this tutorial we cover the basics of 3d rendering in processing and animated some boxes. the material for this tutorial is at this address: http://www.jaboston.com/tutorials/Tutorial_5
Processing Tutorial 2 – Basic Shapes
The Second Tutorial video of a series of Processing Tutorial Videos. In this tutorial video we cover basic shapes and how to manipulate them. A few functions such as beginShape(), [...]
Processing Tutorial 1 – Getting to know Processing
references for this tutorial: http://www.processing.org/download http://www.oracle.com/technetwork/java/javase/downloads/jdk-6u25-download-346242.html http://www.processing.org/reference/draw_.html
SHAFT
This projects purpose is to explore the principles of time and space in simple in simple third person games in a 3D OPENGL Processing Environment. In this project we use [...]
ROK Android App
I developed this Simple Android Application for ROKuniversal.co.uk. A quick guide video is shown below.
Blob the Defender Alpha v0.0001
I just finished the basic core of my game ready for an alpha version. looking for anyone willing to bugtest it!. Please leave comments below! feedback is greatly appreciated!!
Dance Projection Lights.
here is an example i created of how processing could be used as dance projection lights. This could be a really interesting specific piece of software with a bit of [...]
Cong Box v1. Another example of sound interacting with shape generation.
This example is using OPENGL to generate a cube. Using the minim library I have integrated sound to make it decrease and increase in size. Below is the source code: [...]
Illustrations
One of my oldest projects is a Digital Illustration project called ‘The cyberspace’. Each photo has a deeper meaning behind it that it seems, all relating to the same topic; [...]





